How can I create a character who can assume the widest possible range of creature sizes? The 2019 Stack Overflow Developer Survey Results Are InDoes a feat's size prerequisite include smaller sizes?Breaking size limitation for lycanthropyCan I employ Relentless Endurance while in Wild Shape?What is the most DPR possible at level 1?Where is chart for baseline physical ability scores by size?Can a Major Image illusion move outside of the range in which it was originally cast?Do creature sizes change the range of an attack?What size category is a reduced Tarrasque?Does an Oni get new HP when it changes shape into a humanoid or large giant?Can a druid choose the size of its Wild Shape beast form?
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How can I create a character who can assume the widest possible range of creature sizes?
The 2019 Stack Overflow Developer Survey Results Are InDoes a feat's size prerequisite include smaller sizes?Breaking size limitation for lycanthropyCan I employ Relentless Endurance while in Wild Shape?What is the most DPR possible at level 1?Where is chart for baseline physical ability scores by size?Can a Major Image illusion move outside of the range in which it was originally cast?Do creature sizes change the range of an attack?What size category is a reduced Tarrasque?Does an Oni get new HP when it changes shape into a humanoid or large giant?Can a druid choose the size of its Wild Shape beast form?
.everyoneloves__top-leaderboard:empty,.everyoneloves__mid-leaderboard:empty,.everyoneloves__bot-mid-leaderboard:empty margin-bottom:0;
$begingroup$
Just for fun, I want to create a character who can vary from really tiny or smaller to huge or bigger.
Which is the bigger/smaller combination to create that "Ant Man" style char?
It can:
- Be from any race.
- Be from any class.
- Use any magical-item combination.
- Use temporary buffs/magic, but only if can use it himself. (Don't need another player/NPC)
- Be level 20.
- Size changes can be in any form. Does not have to maintain original shape/race/type.
The more vanilla, the better.
dnd-5e creature-size
$endgroup$
add a comment |
$begingroup$
Just for fun, I want to create a character who can vary from really tiny or smaller to huge or bigger.
Which is the bigger/smaller combination to create that "Ant Man" style char?
It can:
- Be from any race.
- Be from any class.
- Use any magical-item combination.
- Use temporary buffs/magic, but only if can use it himself. (Don't need another player/NPC)
- Be level 20.
- Size changes can be in any form. Does not have to maintain original shape/race/type.
The more vanilla, the better.
dnd-5e creature-size
$endgroup$
$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
4
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
3
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
1
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago
add a comment |
$begingroup$
Just for fun, I want to create a character who can vary from really tiny or smaller to huge or bigger.
Which is the bigger/smaller combination to create that "Ant Man" style char?
It can:
- Be from any race.
- Be from any class.
- Use any magical-item combination.
- Use temporary buffs/magic, but only if can use it himself. (Don't need another player/NPC)
- Be level 20.
- Size changes can be in any form. Does not have to maintain original shape/race/type.
The more vanilla, the better.
dnd-5e creature-size
$endgroup$
Just for fun, I want to create a character who can vary from really tiny or smaller to huge or bigger.
Which is the bigger/smaller combination to create that "Ant Man" style char?
It can:
- Be from any race.
- Be from any class.
- Use any magical-item combination.
- Use temporary buffs/magic, but only if can use it himself. (Don't need another player/NPC)
- Be level 20.
- Size changes can be in any form. Does not have to maintain original shape/race/type.
The more vanilla, the better.
dnd-5e creature-size
dnd-5e creature-size
edited 1 hour ago
PixelMaster
13k349120
13k349120
asked 3 hours ago
MalkevMalkev
1967
1967
$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
4
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
3
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
1
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago
add a comment |
$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
4
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
3
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
1
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago
$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
4
4
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
3
3
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
1
1
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago
add a comment |
3 Answers
3
active
oldest
votes
$begingroup$
As a Moon Druid: all of 'em from Tiny to Gargantuan
You can cover all the sizes, and do so utilizing your own statistics by being a Circle of the Moon druid.
This works by activating your wild shape, which provides that:
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours.
Unlike with polymorph, Wild Shape lets you be you...but in a different beast form.
Get Gargantuan
At 20th level, a moon druid can transform into up to a CR6 beast. The one to pick a CR5 Brontosaurus(nb: you will have to have seen one of these to do this), which is a gargantuan creature.
Get Tiny
You've got a lot more options here with your Wild Shape and can pretty much pick any from this list of tiny creatures.
Shapechange your way to it
The 9th level spell shapechange while at level 20 gives you full access to up to CR20 creatures, many of which cover Gargantuan and Tiny sizes.
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower.
$endgroup$
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
add a comment |
$begingroup$
A Druid 17/Wizard 3 will give you a lot of options
The key spells/features are:
Shapechange: a 9-th level Druid spell which lets you change your shape to any creature, up to CR 20, as an action. (Concentration, 1 hour)
Enlarge/Reduce: a 2-nd level Wizard spell which lets you put your size up or down one category (Concentration, 1 minute)
Polymorph: a 4-th level spell on both spell lists (we would know it as a Druid spell though) which lets you take the form of any beast (Technically up to CR 20, but the list stops at 8). (Concentration, 1 hour)
Wild Shape: which gives you two uses to be a beast up to CR 5 (assuming circle of the Moon)
Notably these spells and features stack poorly, either requiring concentration or Wild Shape preventing you from casting spells while transformed, but this will provide you the opportunity to transform many times (up to 1 shapechange, 11 polymorphs, 6 enlarge/reduce per long rest and two Wild Shapes per short).
Having the legendary Staff of the Magi would add unlimited casting of Enlarge/Reduce. (Thanks NautArch)
What race you are doesn't matter much to this approach, but since you care about size you might want to be a Goblin for their Fury of the Small feature.
$endgroup$
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
add a comment |
$begingroup$
A range of Tiny to Gargantuan in two forms
To achieve this range, you will need the druid's level 18 Beast Spells feature and Combat Wild Shape, at least 1 level in sorcerer, warlock, or wizard, and a staff of the magi.
The two forms you will use are Giant Ape and Baboon (as these are the forms of appropriate size that have opposable thumbs).
- Tiny through Medium.
- This is achieved by the Baboon form which starts as small
Enlarge/reduce cast at-will from the staff of the magi opens up the options of tiny and medium.
- Large through Gargantuan
- This is achieved by the Giant Ape form which starts as huge
Enlarge/reduce cast at-will from the staff of the magi opens up the options of large and gargantuan.
Since enlarge/reduce requires no charges from the staff of the magi, you can switch sizes within the size ranges for each form as many times as you want within the maximum of 9 hours in Wild Shape. You can also switch size ranges once between short rests, making this character's size switching even more flexible.
For even more flexibility, you can also have access to...
- Small through Large
- This is achieved by any medium race in your normal druid form.
Enlarge/reduce cast at-will from the staff of the magi opens up the options of small and large.
Side note: As a high level druid, you would also have access to shapechange which offers a wide range of more powerful options for a short time in every size category
$endgroup$
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
$begingroup$
As a Moon Druid: all of 'em from Tiny to Gargantuan
You can cover all the sizes, and do so utilizing your own statistics by being a Circle of the Moon druid.
This works by activating your wild shape, which provides that:
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours.
Unlike with polymorph, Wild Shape lets you be you...but in a different beast form.
Get Gargantuan
At 20th level, a moon druid can transform into up to a CR6 beast. The one to pick a CR5 Brontosaurus(nb: you will have to have seen one of these to do this), which is a gargantuan creature.
Get Tiny
You've got a lot more options here with your Wild Shape and can pretty much pick any from this list of tiny creatures.
Shapechange your way to it
The 9th level spell shapechange while at level 20 gives you full access to up to CR20 creatures, many of which cover Gargantuan and Tiny sizes.
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower.
$endgroup$
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
add a comment |
$begingroup$
As a Moon Druid: all of 'em from Tiny to Gargantuan
You can cover all the sizes, and do so utilizing your own statistics by being a Circle of the Moon druid.
This works by activating your wild shape, which provides that:
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours.
Unlike with polymorph, Wild Shape lets you be you...but in a different beast form.
Get Gargantuan
At 20th level, a moon druid can transform into up to a CR6 beast. The one to pick a CR5 Brontosaurus(nb: you will have to have seen one of these to do this), which is a gargantuan creature.
Get Tiny
You've got a lot more options here with your Wild Shape and can pretty much pick any from this list of tiny creatures.
Shapechange your way to it
The 9th level spell shapechange while at level 20 gives you full access to up to CR20 creatures, many of which cover Gargantuan and Tiny sizes.
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower.
$endgroup$
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
add a comment |
$begingroup$
As a Moon Druid: all of 'em from Tiny to Gargantuan
You can cover all the sizes, and do so utilizing your own statistics by being a Circle of the Moon druid.
This works by activating your wild shape, which provides that:
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours.
Unlike with polymorph, Wild Shape lets you be you...but in a different beast form.
Get Gargantuan
At 20th level, a moon druid can transform into up to a CR6 beast. The one to pick a CR5 Brontosaurus(nb: you will have to have seen one of these to do this), which is a gargantuan creature.
Get Tiny
You've got a lot more options here with your Wild Shape and can pretty much pick any from this list of tiny creatures.
Shapechange your way to it
The 9th level spell shapechange while at level 20 gives you full access to up to CR20 creatures, many of which cover Gargantuan and Tiny sizes.
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower.
$endgroup$
As a Moon Druid: all of 'em from Tiny to Gargantuan
You can cover all the sizes, and do so utilizing your own statistics by being a Circle of the Moon druid.
This works by activating your wild shape, which provides that:
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same proficiency as you and the bonus in its stat block is higher than yours, use the creature’s bonus instead of yours.
Unlike with polymorph, Wild Shape lets you be you...but in a different beast form.
Get Gargantuan
At 20th level, a moon druid can transform into up to a CR6 beast. The one to pick a CR5 Brontosaurus(nb: you will have to have seen one of these to do this), which is a gargantuan creature.
Get Tiny
You've got a lot more options here with your Wild Shape and can pretty much pick any from this list of tiny creatures.
Shapechange your way to it
The 9th level spell shapechange while at level 20 gives you full access to up to CR20 creatures, many of which cover Gargantuan and Tiny sizes.
You assume the form of a different creature for the duration. The new form can be of any creature with a challenge rating equal to your level or lower.
edited 30 mins ago
answered 2 hours ago
NautArchNautArch
62k8223410
62k8223410
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
add a comment |
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
The Brontosaurus already gives access to Gargantuan as long as you have 15 druid levels. It's found in Volo's Guide to Monsters
$endgroup$
– David Coffron
49 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
$begingroup$
@DavidCoffron Thank you! I started my search at CR6 and not 5 (thinking moar powerful moar better.)
$endgroup$
– NautArch
48 mins ago
add a comment |
$begingroup$
A Druid 17/Wizard 3 will give you a lot of options
The key spells/features are:
Shapechange: a 9-th level Druid spell which lets you change your shape to any creature, up to CR 20, as an action. (Concentration, 1 hour)
Enlarge/Reduce: a 2-nd level Wizard spell which lets you put your size up or down one category (Concentration, 1 minute)
Polymorph: a 4-th level spell on both spell lists (we would know it as a Druid spell though) which lets you take the form of any beast (Technically up to CR 20, but the list stops at 8). (Concentration, 1 hour)
Wild Shape: which gives you two uses to be a beast up to CR 5 (assuming circle of the Moon)
Notably these spells and features stack poorly, either requiring concentration or Wild Shape preventing you from casting spells while transformed, but this will provide you the opportunity to transform many times (up to 1 shapechange, 11 polymorphs, 6 enlarge/reduce per long rest and two Wild Shapes per short).
Having the legendary Staff of the Magi would add unlimited casting of Enlarge/Reduce. (Thanks NautArch)
What race you are doesn't matter much to this approach, but since you care about size you might want to be a Goblin for their Fury of the Small feature.
$endgroup$
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
add a comment |
$begingroup$
A Druid 17/Wizard 3 will give you a lot of options
The key spells/features are:
Shapechange: a 9-th level Druid spell which lets you change your shape to any creature, up to CR 20, as an action. (Concentration, 1 hour)
Enlarge/Reduce: a 2-nd level Wizard spell which lets you put your size up or down one category (Concentration, 1 minute)
Polymorph: a 4-th level spell on both spell lists (we would know it as a Druid spell though) which lets you take the form of any beast (Technically up to CR 20, but the list stops at 8). (Concentration, 1 hour)
Wild Shape: which gives you two uses to be a beast up to CR 5 (assuming circle of the Moon)
Notably these spells and features stack poorly, either requiring concentration or Wild Shape preventing you from casting spells while transformed, but this will provide you the opportunity to transform many times (up to 1 shapechange, 11 polymorphs, 6 enlarge/reduce per long rest and two Wild Shapes per short).
Having the legendary Staff of the Magi would add unlimited casting of Enlarge/Reduce. (Thanks NautArch)
What race you are doesn't matter much to this approach, but since you care about size you might want to be a Goblin for their Fury of the Small feature.
$endgroup$
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
add a comment |
$begingroup$
A Druid 17/Wizard 3 will give you a lot of options
The key spells/features are:
Shapechange: a 9-th level Druid spell which lets you change your shape to any creature, up to CR 20, as an action. (Concentration, 1 hour)
Enlarge/Reduce: a 2-nd level Wizard spell which lets you put your size up or down one category (Concentration, 1 minute)
Polymorph: a 4-th level spell on both spell lists (we would know it as a Druid spell though) which lets you take the form of any beast (Technically up to CR 20, but the list stops at 8). (Concentration, 1 hour)
Wild Shape: which gives you two uses to be a beast up to CR 5 (assuming circle of the Moon)
Notably these spells and features stack poorly, either requiring concentration or Wild Shape preventing you from casting spells while transformed, but this will provide you the opportunity to transform many times (up to 1 shapechange, 11 polymorphs, 6 enlarge/reduce per long rest and two Wild Shapes per short).
Having the legendary Staff of the Magi would add unlimited casting of Enlarge/Reduce. (Thanks NautArch)
What race you are doesn't matter much to this approach, but since you care about size you might want to be a Goblin for their Fury of the Small feature.
$endgroup$
A Druid 17/Wizard 3 will give you a lot of options
The key spells/features are:
Shapechange: a 9-th level Druid spell which lets you change your shape to any creature, up to CR 20, as an action. (Concentration, 1 hour)
Enlarge/Reduce: a 2-nd level Wizard spell which lets you put your size up or down one category (Concentration, 1 minute)
Polymorph: a 4-th level spell on both spell lists (we would know it as a Druid spell though) which lets you take the form of any beast (Technically up to CR 20, but the list stops at 8). (Concentration, 1 hour)
Wild Shape: which gives you two uses to be a beast up to CR 5 (assuming circle of the Moon)
Notably these spells and features stack poorly, either requiring concentration or Wild Shape preventing you from casting spells while transformed, but this will provide you the opportunity to transform many times (up to 1 shapechange, 11 polymorphs, 6 enlarge/reduce per long rest and two Wild Shapes per short).
Having the legendary Staff of the Magi would add unlimited casting of Enlarge/Reduce. (Thanks NautArch)
What race you are doesn't matter much to this approach, but since you care about size you might want to be a Goblin for their Fury of the Small feature.
edited 1 hour ago
answered 1 hour ago
Someone_EvilSomeone_Evil
1,380218
1,380218
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
add a comment |
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
1
1
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
@NautArch I didn't intend for the spells to be stacked/ cast at the same time, but rather provide have more options so that you can change your size more often.
$endgroup$
– Someone_Evil
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
$begingroup$
As a wizard, you'd also have access to the Staff of the Magi which can cast enlarge/reduce. However, with this build you can't cast while in wild shape form because you're missing the 18 level druid feature.
$endgroup$
– NautArch
1 hour ago
add a comment |
$begingroup$
A range of Tiny to Gargantuan in two forms
To achieve this range, you will need the druid's level 18 Beast Spells feature and Combat Wild Shape, at least 1 level in sorcerer, warlock, or wizard, and a staff of the magi.
The two forms you will use are Giant Ape and Baboon (as these are the forms of appropriate size that have opposable thumbs).
- Tiny through Medium.
- This is achieved by the Baboon form which starts as small
Enlarge/reduce cast at-will from the staff of the magi opens up the options of tiny and medium.
- Large through Gargantuan
- This is achieved by the Giant Ape form which starts as huge
Enlarge/reduce cast at-will from the staff of the magi opens up the options of large and gargantuan.
Since enlarge/reduce requires no charges from the staff of the magi, you can switch sizes within the size ranges for each form as many times as you want within the maximum of 9 hours in Wild Shape. You can also switch size ranges once between short rests, making this character's size switching even more flexible.
For even more flexibility, you can also have access to...
- Small through Large
- This is achieved by any medium race in your normal druid form.
Enlarge/reduce cast at-will from the staff of the magi opens up the options of small and large.
Side note: As a high level druid, you would also have access to shapechange which offers a wide range of more powerful options for a short time in every size category
$endgroup$
add a comment |
$begingroup$
A range of Tiny to Gargantuan in two forms
To achieve this range, you will need the druid's level 18 Beast Spells feature and Combat Wild Shape, at least 1 level in sorcerer, warlock, or wizard, and a staff of the magi.
The two forms you will use are Giant Ape and Baboon (as these are the forms of appropriate size that have opposable thumbs).
- Tiny through Medium.
- This is achieved by the Baboon form which starts as small
Enlarge/reduce cast at-will from the staff of the magi opens up the options of tiny and medium.
- Large through Gargantuan
- This is achieved by the Giant Ape form which starts as huge
Enlarge/reduce cast at-will from the staff of the magi opens up the options of large and gargantuan.
Since enlarge/reduce requires no charges from the staff of the magi, you can switch sizes within the size ranges for each form as many times as you want within the maximum of 9 hours in Wild Shape. You can also switch size ranges once between short rests, making this character's size switching even more flexible.
For even more flexibility, you can also have access to...
- Small through Large
- This is achieved by any medium race in your normal druid form.
Enlarge/reduce cast at-will from the staff of the magi opens up the options of small and large.
Side note: As a high level druid, you would also have access to shapechange which offers a wide range of more powerful options for a short time in every size category
$endgroup$
add a comment |
$begingroup$
A range of Tiny to Gargantuan in two forms
To achieve this range, you will need the druid's level 18 Beast Spells feature and Combat Wild Shape, at least 1 level in sorcerer, warlock, or wizard, and a staff of the magi.
The two forms you will use are Giant Ape and Baboon (as these are the forms of appropriate size that have opposable thumbs).
- Tiny through Medium.
- This is achieved by the Baboon form which starts as small
Enlarge/reduce cast at-will from the staff of the magi opens up the options of tiny and medium.
- Large through Gargantuan
- This is achieved by the Giant Ape form which starts as huge
Enlarge/reduce cast at-will from the staff of the magi opens up the options of large and gargantuan.
Since enlarge/reduce requires no charges from the staff of the magi, you can switch sizes within the size ranges for each form as many times as you want within the maximum of 9 hours in Wild Shape. You can also switch size ranges once between short rests, making this character's size switching even more flexible.
For even more flexibility, you can also have access to...
- Small through Large
- This is achieved by any medium race in your normal druid form.
Enlarge/reduce cast at-will from the staff of the magi opens up the options of small and large.
Side note: As a high level druid, you would also have access to shapechange which offers a wide range of more powerful options for a short time in every size category
$endgroup$
A range of Tiny to Gargantuan in two forms
To achieve this range, you will need the druid's level 18 Beast Spells feature and Combat Wild Shape, at least 1 level in sorcerer, warlock, or wizard, and a staff of the magi.
The two forms you will use are Giant Ape and Baboon (as these are the forms of appropriate size that have opposable thumbs).
- Tiny through Medium.
- This is achieved by the Baboon form which starts as small
Enlarge/reduce cast at-will from the staff of the magi opens up the options of tiny and medium.
- Large through Gargantuan
- This is achieved by the Giant Ape form which starts as huge
Enlarge/reduce cast at-will from the staff of the magi opens up the options of large and gargantuan.
Since enlarge/reduce requires no charges from the staff of the magi, you can switch sizes within the size ranges for each form as many times as you want within the maximum of 9 hours in Wild Shape. You can also switch size ranges once between short rests, making this character's size switching even more flexible.
For even more flexibility, you can also have access to...
- Small through Large
- This is achieved by any medium race in your normal druid form.
Enlarge/reduce cast at-will from the staff of the magi opens up the options of small and large.
Side note: As a high level druid, you would also have access to shapechange which offers a wide range of more powerful options for a short time in every size category
edited 41 mins ago
answered 1 hour ago
David CoffronDavid Coffron
39.8k3137284
39.8k3137284
add a comment |
add a comment |
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$begingroup$
Do you have a level requirement in mind?
$endgroup$
– Someone_Evil
3 hours ago
$begingroup$
@Someone_Evil 20.
$endgroup$
– Malkev
3 hours ago
4
$begingroup$
Are you counting effects like Wild Shape and polymorph?
$endgroup$
– David Coffron
2 hours ago
3
$begingroup$
Does the PC have to stay in the same shape (example: begins as a dwarf, must look like a dwarf from largest to smallest) or can the PC change forms?
$endgroup$
– KorvinStarmast
2 hours ago
1
$begingroup$
It can be in any shape/form. It's more Antman like if it's the same, but I am only looking for the size.
$endgroup$
– Malkev
1 hour ago