How many arrows is an archer expected to fire by the end of the Tyranny of Dragons pair of adventures?Why does the experience-to-next-level not change between some levels?Where is the “Tyranny of Dragons online appendix”?Making the most of Adventure BondsWhat is the most reasonable conversion rate for a 5e “Gold for XP” house rule?What is the order in which published D&D 5e adventures should be played?Which chapters of HotDQ are important to the overall plot of Tyranny of Dragons?How can you play with different sets of characters for each part of Tyranny of DragonsHow much cover does Wall of Stone give against a dragon's breath weapon if arrow slits are included in the wall?Where is Madame Freona's Tea Kettle in the Tyranny of Dragons (ToD) Adventurers League stories?Where are the heroes of Faerûn during Tyranny of Dragons according to other adventures?In Tyranny of Dragons, do the effects common to all Dragon Masks stack if you attune to more than one?

Doesn't the system of the Supreme Court oppose justice?

How to get directions in deep space?

What features enable the Su-25 Frogfoot to operate with such a wide variety of fuels?

Why is the Sun approximated as a black body at ~ 5800 K?

Why is the "ls" command showing permissions of files in a FAT32 partition?

Microchip documentation does not label CAN buss pins on micro controller pinout diagram

How could a planet have erratic days?

How do you make your own symbol when Detexify fails?

Does the Linux kernel need a file system to run?

How do I tell my boss that I'm quitting soon, especially given that a colleague just left this week

How can ping know if my host is down

Were Persian-Median kings illiterate?

What is going on with gets(stdin) on the site coderbyte?

Biological Blimps: Propulsion

How much theory knowledge is actually used while playing?

Can you use Vicious Mockery to win an argument or gain favours?

How to make money from a browser who sees 5 seconds into the future of any web page?

The IT department bottlenecks progress, how should I handle this?

Taxes on Dividends in a Roth IRA

Does Doodling or Improvising on the Piano Have Any Benefits?

Non-trope happy ending?

Make a Bowl of Alphabet Soup

Delete multiple columns using awk or sed

What is the English pronunciation of "pain au chocolat"?



How many arrows is an archer expected to fire by the end of the Tyranny of Dragons pair of adventures?


Why does the experience-to-next-level not change between some levels?Where is the “Tyranny of Dragons online appendix”?Making the most of Adventure BondsWhat is the most reasonable conversion rate for a 5e “Gold for XP” house rule?What is the order in which published D&D 5e adventures should be played?Which chapters of HotDQ are important to the overall plot of Tyranny of Dragons?How can you play with different sets of characters for each part of Tyranny of DragonsHow much cover does Wall of Stone give against a dragon's breath weapon if arrow slits are included in the wall?Where is Madame Freona's Tea Kettle in the Tyranny of Dragons (ToD) Adventurers League stories?Where are the heroes of Faerûn during Tyranny of Dragons according to other adventures?In Tyranny of Dragons, do the effects common to all Dragon Masks stack if you attune to more than one?













3












$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    2 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago















3












$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    2 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago













3












3








3





$begingroup$


Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.










share|improve this question











$endgroup$




Tyranny of Dragons spans two supplements:



  • Hoard of the Dragon Queen

  • Rise of Tiamat

If an archer was expected to buy all of their arrows up front, what is a reasonable estimate of how many arrows they would need throughout the coarse of a full Tyranny of Dragons campaign?



Assume that we are not using the 50% arrow recovery rule and are instead using 0% arrow recovery.







dnd-5e published-adventures hoard-of-the-dragon-queen rise-of-tiamat






share|improve this question















share|improve this question













share|improve this question




share|improve this question








edited 5 hours ago









V2Blast

25.3k484156




25.3k484156










asked 6 hours ago









AxorenAxoren

6,44712558




6,44712558











  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    2 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago
















  • $begingroup$
    Comments are not for extended discussion; this conversation has been moved to chat.
    $endgroup$
    – mxyzplk
    2 hours ago






  • 2




    $begingroup$
    This can be answered with decent specificity by someone familiar with this published campaign.
    $endgroup$
    – mxyzplk
    2 hours ago















$begingroup$
Comments are not for extended discussion; this conversation has been moved to chat.
$endgroup$
– mxyzplk
2 hours ago




$begingroup$
Comments are not for extended discussion; this conversation has been moved to chat.
$endgroup$
– mxyzplk
2 hours ago




2




2




$begingroup$
This can be answered with decent specificity by someone familiar with this published campaign.
$endgroup$
– mxyzplk
2 hours ago




$begingroup$
This can be answered with decent specificity by someone familiar with this published campaign.
$endgroup$
– mxyzplk
2 hours ago










2 Answers
2






active

oldest

votes


















8












$begingroup$

Very, very approximately - 3,000 $pm $ 1,000



This would cost 150gp and weigh 150 lb.



Assuming:



  • the PCs start at level 1 and finish with just enough XP to get to level 16

  • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

  • The archer uses their bow for 4 rounds in each combat

  • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

  • The archer gets Extra Attack as a fighter

  • All arrows are lost

Then:



enter image description here



Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






share|improve this answer











$endgroup$




















    -1












    $begingroup$

    Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



    But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






    share|improve this answer









    $endgroup$












      Your Answer





      StackExchange.ifUsing("editor", function ()
      return StackExchange.using("mathjaxEditing", function ()
      StackExchange.MarkdownEditor.creationCallbacks.add(function (editor, postfix)
      StackExchange.mathjaxEditing.prepareWmdForMathJax(editor, postfix, [["\$", "\$"]]);
      );
      );
      , "mathjax-editing");

      StackExchange.ready(function()
      var channelOptions =
      tags: "".split(" "),
      id: "122"
      ;
      initTagRenderer("".split(" "), "".split(" "), channelOptions);

      StackExchange.using("externalEditor", function()
      // Have to fire editor after snippets, if snippets enabled
      if (StackExchange.settings.snippets.snippetsEnabled)
      StackExchange.using("snippets", function()
      createEditor();
      );

      else
      createEditor();

      );

      function createEditor()
      StackExchange.prepareEditor(
      heartbeatType: 'answer',
      autoActivateHeartbeat: false,
      convertImagesToLinks: false,
      noModals: true,
      showLowRepImageUploadWarning: true,
      reputationToPostImages: null,
      bindNavPrevention: true,
      postfix: "",
      imageUploader:
      brandingHtml: "Powered by u003ca class="icon-imgur-white" href="https://imgur.com/"u003eu003c/au003e",
      contentPolicyHtml: "User contributions licensed under u003ca href="https://creativecommons.org/licenses/by-sa/3.0/"u003ecc by-sa 3.0 with attribution requiredu003c/au003e u003ca href="https://stackoverflow.com/legal/content-policy"u003e(content policy)u003c/au003e",
      allowUrls: true
      ,
      noCode: true, onDemand: true,
      discardSelector: ".discard-answer"
      ,immediatelyShowMarkdownHelp:true
      );



      );













      draft saved

      draft discarded


















      StackExchange.ready(
      function ()
      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143669%2fhow-many-arrows-is-an-archer-expected-to-fire-by-the-end-of-the-tyranny-of-drago%23new-answer', 'question_page');

      );

      Post as a guest















      Required, but never shown

























      2 Answers
      2






      active

      oldest

      votes








      2 Answers
      2






      active

      oldest

      votes









      active

      oldest

      votes






      active

      oldest

      votes









      8












      $begingroup$

      Very, very approximately - 3,000 $pm $ 1,000



      This would cost 150gp and weigh 150 lb.



      Assuming:



      • the PCs start at level 1 and finish with just enough XP to get to level 16

      • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

      • The archer uses their bow for 4 rounds in each combat

      • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

      • The archer gets Extra Attack as a fighter

      • All arrows are lost

      Then:



      enter image description here



      Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






      share|improve this answer











      $endgroup$

















        8












        $begingroup$

        Very, very approximately - 3,000 $pm $ 1,000



        This would cost 150gp and weigh 150 lb.



        Assuming:



        • the PCs start at level 1 and finish with just enough XP to get to level 16

        • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

        • The archer uses their bow for 4 rounds in each combat

        • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

        • The archer gets Extra Attack as a fighter

        • All arrows are lost

        Then:



        enter image description here



        Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






        share|improve this answer











        $endgroup$















          8












          8








          8





          $begingroup$

          Very, very approximately - 3,000 $pm $ 1,000



          This would cost 150gp and weigh 150 lb.



          Assuming:



          • the PCs start at level 1 and finish with just enough XP to get to level 16

          • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

          • The archer uses their bow for 4 rounds in each combat

          • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

          • The archer gets Extra Attack as a fighter

          • All arrows are lost

          Then:



          enter image description here



          Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.






          share|improve this answer











          $endgroup$



          Very, very approximately - 3,000 $pm $ 1,000



          This would cost 150gp and weigh 150 lb.



          Assuming:



          • the PCs start at level 1 and finish with just enough XP to get to level 16

          • the number of encounters per level is as per my answer to Why does the experience-to-next-level not change between some levels?

          • The archer uses their bow for 4 rounds in each combat

          • The archer always uses the bow even though there are encounters in the adventure where ranged attacks will be at disadvantage because the player will be in melee due to constrained battlefields

          • The archer gets Extra Attack as a fighter

          • All arrows are lost

          Then:



          enter image description here



          Now, the 357 encounters is possibly on the high side but if you do all the side-quests and have a lot of random encounters, I can see you getting there.







          share|improve this answer














          share|improve this answer



          share|improve this answer








          edited 2 hours ago

























          answered 2 hours ago









          Dale MDale M

          109k23282485




          109k23282485























              -1












              $begingroup$

              Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



              But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






              share|improve this answer









              $endgroup$

















                -1












                $begingroup$

                Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






                share|improve this answer









                $endgroup$















                  -1












                  -1








                  -1





                  $begingroup$

                  Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                  But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.






                  share|improve this answer









                  $endgroup$



                  Well, you can probably figure a normal fight runs five to seven turns, and a big fight or boss battle might run twice that long. So multiply by the number of fights in the modules and the number of shots per turn, and you should be able to approximate it from there.



                  But there isn't a fixed number of fights in those modules. It depends on how your skills roll out, how long you take, what you choose to do, and a lot of other things. I don't think it's possible to even vaguely approximate how many combat-rounds there might be across both modules.







                  share|improve this answer












                  share|improve this answer



                  share|improve this answer










                  answered 2 hours ago









                  Darth PseudonymDarth Pseudonym

                  15.6k34086




                  15.6k34086



























                      draft saved

                      draft discarded
















































                      Thanks for contributing an answer to Role-playing Games Stack Exchange!


                      • Please be sure to answer the question. Provide details and share your research!

                      But avoid


                      • Asking for help, clarification, or responding to other answers.

                      • Making statements based on opinion; back them up with references or personal experience.

                      Use MathJax to format equations. MathJax reference.


                      To learn more, see our tips on writing great answers.




                      draft saved


                      draft discarded














                      StackExchange.ready(
                      function ()
                      StackExchange.openid.initPostLogin('.new-post-login', 'https%3a%2f%2frpg.stackexchange.com%2fquestions%2f143669%2fhow-many-arrows-is-an-archer-expected-to-fire-by-the-end-of-the-tyranny-of-drago%23new-answer', 'question_page');

                      );

                      Post as a guest















                      Required, but never shown





















































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown

































                      Required, but never shown














                      Required, but never shown












                      Required, but never shown







                      Required, but never shown







                      Popular posts from this blog

                      How should I use the fbox command correctly to avoid producing a Bad Box message?How to put a long piece of text in a box?How to specify height and width of fboxIs there an arrayrulecolor-like command to change the rule color of fbox?What is the command to highlight bad boxes in pdf?Why does fbox sometimes place the box *over* the graphic image?how to put the text in the boxHow to create command for a box where text inside the box can automatically adjust?how can I make an fbox like command with certain color, shape and width of border?how to use fbox in align modeFbox increase the spacing between the box and it content (inner margin)how to change the box height of an equationWhat is the use of the hbox in a newcommand command?

                      Doxepinum Nexus interni Notae | Tabula navigationis3158DB01142WHOa682390"Structural Analysis of the Histamine H1 Receptor""Transdermal and Topical Drug Administration in the Treatment of Pain""Antidepressants as antipruritic agents: A review"

                      inputenc: Unicode character … not set up for use with LaTeX The Next CEO of Stack OverflowEntering Unicode characters in LaTeXHow to solve the `Package inputenc Error: Unicode char not set up for use with LaTeX` problem?solve “Unicode char is not set up for use with LaTeX” without special handling of every new interesting UTF-8 characterPackage inputenc Error: Unicode character ² (U+B2)(inputenc) not set up for use with LaTeX. acroI2C[I²C]package inputenc error unicode char (u + 190) not set up for use with latexPackage inputenc Error: Unicode char u8:′ not set up for use with LaTeX. 3′inputenc Error: Unicode char u8: not set up for use with LaTeX with G-BriefPackage Inputenc Error: Unicode char u8: not set up for use with LaTeXPackage inputenc Error: Unicode char ́ (U+301)(inputenc) not set up for use with LaTeX. includePackage inputenc Error: Unicode char ̂ (U+302)(inputenc) not set up for use with LaTeX. … $widehatleft (OA,AA' right )$Package inputenc Error: Unicode char â„¡ (U+2121)(inputenc) not set up for use with LaTeX. printbibliography[heading=bibintoc]Package inputenc Error: Unicode char − (U+2212)(inputenc) not set up for use with LaTeXPackage inputenc Error: Unicode character α (U+3B1) not set up for use with LaTeXPackage inputenc Error: Unicode characterError: ! Package inputenc Error: Unicode char ⊘ (U+2298)(inputenc) not set up for use with LaTeX