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game theory subgame box


Game tree with Forest - circle at node not joined to edgesGame theory trees, solid node size













0















enter image description hereI am trying to make the grey boxes larger, but cannot succeed (large enough to include the playoffs). Would really appreciate some help.



Here is my code:



[![documentclass[11pt]article
usepackage[utf8]inputenc
usepackagemultirow
usepackage[margin=1in]geometry
usepackageamsmath,amsthm,amssymb,amsfonts
usepackagetikz %for game theory stuff
usepackage[skip=1ex]caption
usetikzlibrarycalc
usepackageistgame
defvpay#1#2beginmatrix#1\#2endmatrix

begindocument


begincenter
beginistgame
xtShowEndPoints
xtdistance25mm70mm
istrooto(0)$textFirm 1$
istbBIG[l]
istbsmall[r]
endist
xtdistance25mm35mm
istrooto(1)(0-1)$textFirm 2$
istbLow[l]
istbHigh[r]
endist
istrooto(2)(0-2)$textFirm 2$
istblow[l]
istbhigh[r]
endist
xtdistance20mm10mm
istrooto(a)(1-1)$textFirm 1$
istbL[l]vpay88
istbH[r]vpay77
endist
istrooto(b)(1-2)$textFirm 1$
istbL[l]vpay610
istbH[r]vpay67
endist
istrooto(c)(2-1)$textFirm 1$
istbl[l]vpay78
istbh[r]vpay106
endist
istrooto(d)(2-2)$textFirm 1$
istbl[l]vpay511
istbh[r]vpay87
endist
setxtinfosetstyledashed
xtInfoset(a)(b)
xtInfoset(c)(d)
xtSubgameBox(1)(a)(b)(a-1)(b-1)(a-1)(b-2)(a-2)
xtSubgameBox(2)(c)(d)(c-1)
%xtSubgameBox(2)(2-1)(2-2)[inner sep=16pt]
%xtSubgameBox(2)(2-1)(2-2)[solid,rounded corners=0pt,inner sep=16pt]
endistgame

endcenter
enddocument][1]][1]








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    0















    enter image description hereI am trying to make the grey boxes larger, but cannot succeed (large enough to include the playoffs). Would really appreciate some help.



    Here is my code:



    [![documentclass[11pt]article
    usepackage[utf8]inputenc
    usepackagemultirow
    usepackage[margin=1in]geometry
    usepackageamsmath,amsthm,amssymb,amsfonts
    usepackagetikz %for game theory stuff
    usepackage[skip=1ex]caption
    usetikzlibrarycalc
    usepackageistgame
    defvpay#1#2beginmatrix#1\#2endmatrix

    begindocument


    begincenter
    beginistgame
    xtShowEndPoints
    xtdistance25mm70mm
    istrooto(0)$textFirm 1$
    istbBIG[l]
    istbsmall[r]
    endist
    xtdistance25mm35mm
    istrooto(1)(0-1)$textFirm 2$
    istbLow[l]
    istbHigh[r]
    endist
    istrooto(2)(0-2)$textFirm 2$
    istblow[l]
    istbhigh[r]
    endist
    xtdistance20mm10mm
    istrooto(a)(1-1)$textFirm 1$
    istbL[l]vpay88
    istbH[r]vpay77
    endist
    istrooto(b)(1-2)$textFirm 1$
    istbL[l]vpay610
    istbH[r]vpay67
    endist
    istrooto(c)(2-1)$textFirm 1$
    istbl[l]vpay78
    istbh[r]vpay106
    endist
    istrooto(d)(2-2)$textFirm 1$
    istbl[l]vpay511
    istbh[r]vpay87
    endist
    setxtinfosetstyledashed
    xtInfoset(a)(b)
    xtInfoset(c)(d)
    xtSubgameBox(1)(a)(b)(a-1)(b-1)(a-1)(b-2)(a-2)
    xtSubgameBox(2)(c)(d)(c-1)
    %xtSubgameBox(2)(2-1)(2-2)[inner sep=16pt]
    %xtSubgameBox(2)(2-1)(2-2)[solid,rounded corners=0pt,inner sep=16pt]
    endistgame

    endcenter
    enddocument][1]][1]








    share







    New contributor




    Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
    Check out our Code of Conduct.






















      0












      0








      0








      enter image description hereI am trying to make the grey boxes larger, but cannot succeed (large enough to include the playoffs). Would really appreciate some help.



      Here is my code:



      [![documentclass[11pt]article
      usepackage[utf8]inputenc
      usepackagemultirow
      usepackage[margin=1in]geometry
      usepackageamsmath,amsthm,amssymb,amsfonts
      usepackagetikz %for game theory stuff
      usepackage[skip=1ex]caption
      usetikzlibrarycalc
      usepackageistgame
      defvpay#1#2beginmatrix#1\#2endmatrix

      begindocument


      begincenter
      beginistgame
      xtShowEndPoints
      xtdistance25mm70mm
      istrooto(0)$textFirm 1$
      istbBIG[l]
      istbsmall[r]
      endist
      xtdistance25mm35mm
      istrooto(1)(0-1)$textFirm 2$
      istbLow[l]
      istbHigh[r]
      endist
      istrooto(2)(0-2)$textFirm 2$
      istblow[l]
      istbhigh[r]
      endist
      xtdistance20mm10mm
      istrooto(a)(1-1)$textFirm 1$
      istbL[l]vpay88
      istbH[r]vpay77
      endist
      istrooto(b)(1-2)$textFirm 1$
      istbL[l]vpay610
      istbH[r]vpay67
      endist
      istrooto(c)(2-1)$textFirm 1$
      istbl[l]vpay78
      istbh[r]vpay106
      endist
      istrooto(d)(2-2)$textFirm 1$
      istbl[l]vpay511
      istbh[r]vpay87
      endist
      setxtinfosetstyledashed
      xtInfoset(a)(b)
      xtInfoset(c)(d)
      xtSubgameBox(1)(a)(b)(a-1)(b-1)(a-1)(b-2)(a-2)
      xtSubgameBox(2)(c)(d)(c-1)
      %xtSubgameBox(2)(2-1)(2-2)[inner sep=16pt]
      %xtSubgameBox(2)(2-1)(2-2)[solid,rounded corners=0pt,inner sep=16pt]
      endistgame

      endcenter
      enddocument][1]][1]








      share







      New contributor




      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.












      enter image description hereI am trying to make the grey boxes larger, but cannot succeed (large enough to include the playoffs). Would really appreciate some help.



      Here is my code:



      [![documentclass[11pt]article
      usepackage[utf8]inputenc
      usepackagemultirow
      usepackage[margin=1in]geometry
      usepackageamsmath,amsthm,amssymb,amsfonts
      usepackagetikz %for game theory stuff
      usepackage[skip=1ex]caption
      usetikzlibrarycalc
      usepackageistgame
      defvpay#1#2beginmatrix#1\#2endmatrix

      begindocument


      begincenter
      beginistgame
      xtShowEndPoints
      xtdistance25mm70mm
      istrooto(0)$textFirm 1$
      istbBIG[l]
      istbsmall[r]
      endist
      xtdistance25mm35mm
      istrooto(1)(0-1)$textFirm 2$
      istbLow[l]
      istbHigh[r]
      endist
      istrooto(2)(0-2)$textFirm 2$
      istblow[l]
      istbhigh[r]
      endist
      xtdistance20mm10mm
      istrooto(a)(1-1)$textFirm 1$
      istbL[l]vpay88
      istbH[r]vpay77
      endist
      istrooto(b)(1-2)$textFirm 1$
      istbL[l]vpay610
      istbH[r]vpay67
      endist
      istrooto(c)(2-1)$textFirm 1$
      istbl[l]vpay78
      istbh[r]vpay106
      endist
      istrooto(d)(2-2)$textFirm 1$
      istbl[l]vpay511
      istbh[r]vpay87
      endist
      setxtinfosetstyledashed
      xtInfoset(a)(b)
      xtInfoset(c)(d)
      xtSubgameBox(1)(a)(b)(a-1)(b-1)(a-1)(b-2)(a-2)
      xtSubgameBox(2)(c)(d)(c-1)
      %xtSubgameBox(2)(2-1)(2-2)[inner sep=16pt]
      %xtSubgameBox(2)(2-1)(2-2)[solid,rounded corners=0pt,inner sep=16pt]
      endistgame

      endcenter
      enddocument][1]][1]






      game-tree





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      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.










      share







      New contributor




      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.








      share



      share






      New contributor




      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.









      asked 3 mins ago









      Elen KhachatryanElen Khachatryan

      285




      285




      New contributor




      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.





      New contributor





      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.






      Elen Khachatryan is a new contributor to this site. Take care in asking for clarification, commenting, and answering.
      Check out our Code of Conduct.




















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